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I always like the architecture visualization! But never had the time to learn how to do a render. One day I was asked for a favor from a friend to help her out on a interior project and the renderings. I think it was a decent first job and I really like the experience!! Since then I have watched a lot of tutorials and videos in how to improve my skills and I have been working in the area since then!

When I was young, playing Play Station games, such as Spyro the Dragon, Tekken 3, Metal Gear Solid, Final Fantasy IX, Tomb Raider, Soul Reaver, among many others, I was fascinated by looking at the polygonal models, making them rotate (when the game allowed it), to look at the textures, the shapes, polygons... I wondered how they made them and at the same time I wanted to learn and do it myself.

Since I was a child, I've always loved art, drawing, creating, and designing things. I got introduced to the world of video games, and to this day, they still bring me joy. Two years ago, I realized I wanted to fully dedicate myself to this !

I had a teacher in the university that in one lesson show us an installation in the middle of the desert, it was a sculpute made of wax that everyday melted and was printed again by a 3D printer at night. It was fueled by solar energy, so the cycle was eternal. After showing us that he said: "wouldn't you guys like to be an artist? you can make crazy stuff like this and get paid for". That was the moment when I knew what I wanted to be.

I have liked to draw since I can remember, and I always loved animated films and series. Since i could bought my first wacom, i knew it was what I would to do for the rest of my life.

Since I was 4 years old, I always dreamed of working in the video game industry, I remember the first time I sat on my cousin’s computer and he showed me, I believe it was Wolfenstein 3D and Monkey Island, I was immediately hooked. Right there and then I knew I wanted to make Video Games, by then I didn´t know how I wanted to participate, or what skills were suited for me, but I knew I wanted in.

At 2012 at 22 years old, I started almost accidentaly a small videogame startup. When everything went wrong, i took the decision that art will become my life.

Years ago, i started having my first experiences with traditional clay. After a while i worked on Disney Pixar's Cars 3 Official Licenced toys in argentina, and also with Marvel's Spider-Man. Now i turned into digital sculpting with ZBrush, working for freelance projects.

When i see cartoons for first time

I first came across 3D art in high school through a video tutorial on Blender that popped up on my YouTube. From then on I realized how much I enjoyed spending hours doing most tasks, like fixing topology or unwrapping UVs, without finding it boring or tiresome just like how I would feel playing video games.

When i was finishing high school, since i played a lot of videogames and all that i really wanted to be a part of that industry.

https://www.linkedin.com/in/ioturakdjian/ 3d video games.

Since I was in school I realized that my future had to be in the creative industry, after many years of working in industrial design I am now looking to explore more the artistic side and be able to make a living from it.

Three years ago, in 2020, I discovered that I wanted to pursue a career in the video game industry.

I’m not sure there was any one moment. When I was a kid, I would make up dresses and different garments for my dolls. I started design full fashion collections when I reached high school, and it was in those years that I first tried to studied a carrer about fashion design traditional, for then i become my physical designs in 3D designs.

I realiced that i wanted to work in the creative media and entertainment industry since i was very young . I been always connected with my artistic personality first immerse in fashion word and advertising , I was Make up artist, and I 've been working at this industry for 15 years. Then I have my first aprooach to videogames with my partner and I decided to learn technics of 3d digital art. I ' m very excited to share all my creative ideas, concept art and 3d creations .

Hi! Im Nicolás Bermejo from Buenos Aires, Argentina 🇦🇷 I am a multimedia design student and a digital artist who love to experiment with colors, design and i love to illustrate. I have my own personal studio (Island Studio) and i always working on new digital illustration or designs 💻👾 I wish u like my works and enjoy it! ✨ 🔸🔸🔸 ✴️ ArtStation: https://artstation.com/nico468 ✴️ Deviantart: https://www.deviantart.com/nico468 ✴️ Pixilart: https://www.pixilart.com/nico4681

When I was finishing my degree in Architecture University

11 years ago, I started making video clips of my favorite bands, taking pieces of movies, series, photographs and everything I could find online, since then I have come a long way until today, where I work professionally as a motion grapher for television . In recent years I have fervently desired and practiced my skills in 3d hardsurface, especially in the modeling of mechanical parts and weapons, it is what I like to do the most now and I would like to be able to do it professionally.

I studied computer systems engineering. In my last year of study, when I was doing my professional internship, I realized that programming codes and codes without a graphical interface was not for me. I looked at the professionals in the industry and said "I don't want this for my life." I pulled out of my closet a wacom that I bought in 2014 and never used an took Concept Art classes. My mind totally changed.I found MY PASSION. Since that day, I have not stopped.

I realised i wanted to do creative content when i was 14, but at the time in my country, there wasn't any related carrers arround game development, or any kind of digital art, so i was on my way to studdying computer sciences. When i was 17, my brother gave me the study plan for a carreer on film and advertisement, wich i ended up studying. Durign my second year of college, i started taking on extracurricular courses on 3d modelling, and 3d animation, wich were novel at the time. And that was it

About 5 years ago, when i realise that i always loved the animation world.

Hi! My name’s Agustina, I’m a 3D creature artist from Argentina.