Rookie Awards 2024 - Open for Entries!
Agustín Luis Páez
Agustín Luis Páez

Agustín Luis Páez

  Argentina

Being able to participate in a big project creating 3d characters and props. Meabe in a video game project or tv serie.

When I was young, playing Play Station games, such as Spyro the Dragon, Tekken 3, Metal Gear Solid, Final Fantasy IX, Tomb Raider, Soul Reaver, among many others, I was fascinated by looking at the polygonal models, making them rotate (when the game allowed it), to look at the textures, the shapes, polygons... I wondered how they made them and at the same time I wanted to learn and do it myself.

Learning: Self Taught

Skills: 3DS Max 3D Studio Max 3d Substance Designer 3d Substance Painter Blender

Expertise: 3D Animation

Editor's Choice

  • Leveled up to Debut Dec 01, 2015
  • Leveled up to Player Mar 01, 2020
  • Leveled up to Contender Jan 17, 2021
  • Leveled up to Rookie TBD
  • Pro TBD

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