Agustín Luis Páez
ArgentinaBeing able to participate in a big project creating 3d characters and props. Meabe in a video game project or tv serie.
When I was young, playing Play Station games, such as Spyro the Dragon, Tekken 3, Metal Gear Solid, Final Fantasy IX, Tomb Raider, Soul Reaver, among many others, I was fascinated by looking at the polygonal models, making them rotate (when the game allowed it), to look at the textures, the shapes, polygons... I wondered how they made them and at the same time I wanted to learn and do it myself.
Learning: Self Taught
Skills: 3DS Max 3D Studio Max 3d Substance Designer 3d Substance Painter Blender
Expertise: 3D Animation
Editor's Choice
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Leveled up to Debut Dec 01, 2015
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Leveled up to Player Mar 01, 2020
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Leveled up to Contender Jan 17, 2021
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Leveled up to Rookie TBD
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Pro TBD