Martin Rossi Peralta

Martin Rossi Peralta


It is my dream to work as an enviorment artist in games, learning new techniques, and improving my art daily.

I realised i wanted to do creative content when i was 14, but at the time in my country, there wasn't any related carrers arround game development, or any kind of digital art, so i was on my way to studdying computer sciences. When i was 17, my brother gave me the study plan for a carreer on film and advertisement, wich i ended up studying. Durign my second year of college, i started taking on extracurricular courses on 3d modelling, and 3d animation, wich were novel at the time. And that was it

Learning: Self Taught

Skills: Adobe Photoshop Adobe After Effects Autodesk Maya Unreal Engine 4 Substance Painter PFTrack Adobe After Affects Cinema 4D

Expertise: 2D Animation 3D Animation 3D Motion Graphics Architectural Visualisation Game Design & Development Visual Effects

  • Skipped Debut N/A
  • Leveled up to Player Jun 01, 2020
  • Leveled up to Contender Jul 05, 2020
  • Leveled up to Rookie TBD
  • Pro TBD

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