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I've always loved arts and design, I've been studying design for six years and working on the industry as a freelance for a few small companies.

Short after majoring in Industrial Design, I noticed that i could bend reality to my wishes in the digital space, that i could create something beyond our physical world, something that in our reality only exists in my imagination.

When I was 6 years old, there was a time when I was very sick and they admitted me to the hospital. There was a "school" where they had computers and I could play. At 17 I found out about the existence of a 3D animation career and decided to start my apprenticeship. To be able to create thousands of worlds and characters.

Since I was little I have played video games and when I discovered that this academic and professional opportunity existed, I knew that it was my future. Where you enjoy the process and want more. there it is.

Cinema and video games have always been my passion. After finishing my first studies in 3D and animation, I created a solo video game for mobile devices. Later on, I discovered Houdini and the possibilities it had in the film industry, and I fell in love with the visual effects of this industry. That's how I ended up specializing in Houdini and the CGI industry for film!

I've always been a creative person and I also like to create art pieces

I've always wanted to work in a field where I could use my creative skills, it's been one of my main goals since I was a kid.

Maybe I noticed when I was little, since he always draws nonstop and collected lots of drawings.

I decided to choose this job because I've always liked videogames and animation has always been very interesting. In addition, recently I have also become very interested in 3d printing.

Two years ago, when I was studying an Archaeology Master I discovered the 3d world and the posibilities it offers to this field in order to make realistic reconstructions of all kind of sites. At the beginning, I learnt by myself watching videos on Youtube but last summer I decided to study a Master of 3D, focus on architecture and product renders, which help me to improve my skills in modelling, shading and lighting to apply in Archaeology or any situation I need it.

I've been drawing since i was very young, always making my own characters and stories. I entered college in 2011 in the Electrical Engineering department of the University of Puerto Rico at Mayaguez, after only one year i learned what i always knew, my niche was in art, so i changed and graduated from my bachelors degree in Art in 2017. After a few years of working i traveled to spain with my wife and I'm currently making my double masters degree in Concept art and Videogame Art in Madrid Spain

I realise that i want to work in the 3d word around the end of my superior education. I aways love videogames and 3d animations, them i discovered that i can do this by my oun hand and that was the motivation that i needed to star study 3d modeling

Since I was a child I alwas have loved videogames and Pixar movies. Thene, I started playing with 3ds Max and realiced I can do some cool stuf there, so I decided I wanted to mak e amazing props for AAA videogame or big films.

When i played Bioshock for the first time,that game show me what the video game industry can do as an art expression

We have all grown up with an environment of digital entertainment that inspires and challenges us. It certainly did to me when I was little and I've always wanted to play my part in that world.

I loved videogames from the moment I took a game controller on my hands when I was three years old, growing up with Final Fantasy, Tekken or Metal Gear Solid. Now I have played thousands of AAA and indie games which have mantained my passion for this medium. I want to continue forming part of the industry and help develop games and offer my skills as an artist to the form of art I love the most.

Since I started my 3D Animation career in 2016 and realized the universe behind all this and there I realized the number of things that are behind any production and when I wanted to be part of this.

I have always drawn and I like this artistic world! I started learning on my own, getting to participate in animated film and video game projects, now I am finishing a Master of Concept art to improve my skills and be able to participate more in different projects

3 years ago, I decided to turn my life around and at 37 years old, I found "what I wanted to be when I grew up", so since then I have been training as a 3D artist

I have always been a player. I have a graphic design degree and as I was learning more about art and design I started apreciating more the work behind the games and the desire of been part of the indistry increased.

I realized that I wanted to enter the world of art for entertainment since my first year of college, since I had a Painting subject in which we dealt with concept art and I loved that. It is true that, like many artists, all this comes from my love for video games, but also my father, who is an artist, also played an important role here.