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I've always loved videogames and the creativity behind. I think I can say that I have always wanted to work in the entertainment industry to create immersive and fun experiences, just like the ones that entertained me when I was a child (and also now)

I have always loved the world of cinema and the arts. I attended university achieving a master's degree in entertainment science and multimedia production. Thanks to my studies, I became more and more passionate about the world of animation and computer graphics, for this reason I decided to get into production on a practical level by attending the master's degree in CG at BigRock school. Now I'm ready to specialize in modeling/sculpting and texturing without neglecting any field of CG.

I have always had a great passions for video games and films since i was a child, in particular the whole study of characters and their animations, until about a year ago i approached with my very first 3D program, i realized that despite the difficulties, it is a world that i still fascinates, which pushes me day after day to improve more and more

When I was at university doing some mechanical exercise I realised something was missing. So I joined BigRock school and learned to use some 3d based programmes and used them to give shape to my creativity.

I worked years in the automotive industry here in Italy, I was a video editor and a colorist for adv. It wasn't enough for me. So I started studying at BigRock school, Computer Graphics. Now I'm in the research and development team, and I'm studying Nuke.

At a very young age I discovered videogames, basically when Pokèmon Red & Blue first came out. After that I decided that I wanted to work in this amazing industry. My life always has been in contact with videogames, and always will be.

I started working for the entertainment industry with illustrator and photoshop and the last year I’ve seen some amazing works at bigrock and I just went there for study this amazing new world.

I have always been fascinated by drawings and illustrations, but I had to follow technical computer studies. I have discovered a good predisposition for the visualization of 3D objects and I hope to reconcile my passions in a career in the videogame industry.

I had started using 3D modeling programs to do small personal projects when I realized that I was enjoying what I was doing. So I decided to enroll in a school in order to learn how to use those programs methodically. In that moment i realise how much i like taht world.

I started my journey as a mechanical designer, but during my free time I discovered my passion in 3D industry, focusing in Hard Surface Modeling, Environment and Lighting Compositions.

During my last years of University, in a totally different ambient, I felt in some digital speed-painted environments; from that moment on I started learning how that art could have had importance in the working area, because I always wanted to merge my passions with a job.

When I approached Zbrush for the first time and i tried to develop a game at BigRock.

As a teenager I was studying advertising graphics until I saw the first pixar films, I remember how much I loved seeing the characters move. From there I got to know the 3D world and studying at BigRock I became passionate about animation!

I have always loved cinema and art from an early age. I love the effect that stories have on people, how they make them dream, laugh and cry and that's why my dream is to be part of those stories, and if there is one way I can do it, that's through drawing, my only and greatest passion since ever. There is nothing else I could do in life.

I realized I wanted to enter the world of entertainment, when watching movies I wanted nothing more than to be part of it, to make people dream of impossible things.

When I find out that there is a world behind everything I saw. I am fascinated by how things are done instead of the final result.

I started my journey a long time ago, i think around middle school i realized i wanted to become an Illustrator, but it wasn't until last year that I decided that concept art was the right field for me.

I'm a big fan of god of war and since I was little, seeing all those bizarre creatures fighting, moving and being alive I said to myself: I want to create those too!

i was always interested in technology and the art industry, so i decided to combine both by studying computer graphics

When I was a kid watching action movies I was more interested in explosions than super heroes. A few years later i understood why.

I've been passionate about animation and film since I was a little kid and as a teen I realized I wanted to be part of this world. In the last few years I decided to take the leap and learn everything CG-related!