Rookie Awards 2024 - Open for Entries!
Luigi Genova
Luigi Genova

Luigi Genova


My career goals? Building a self-proud myself, following what I consider to be important for the most.

During my last years of University, in a totally different ambient, I felt in some digital speed-painted environments; from that moment on I started learning how that art could have had importance in the working area, because I always wanted to merge my passions with a job.

Learning: BigRock

Skills: Adobe Photoshop Arnold for Maya Autodesk Maya Procreate ZBrush

Expertise: 2D Animation Architectural Visualisation Concept Art & Illustration Graphic Design

Portfolio of the Week

  • Leveled up to Debut Feb 01, 2018
  • Leveled up to Player Oct 10, 2019
  • Leveled up to Contender Nov 01, 2021
  • Leveled up to Rookie TBD
  • Pro TBD


Concept Artists teamwork for a masterclass' external employment
Venice, IT | Aug 2022 - Aug 2022

We produced various ideas for a brand that makes clothing and furnitures starting from recycled kite-surf sails. At Bigrock school

Environment Concept Artist for a 2 products-thesis project
BigRock School | Jul 2022 - Aug 2022

The whole project consists in a short animated movie and a competitive party videogame; my role has been to develop concepts for the envi.

Current Education

Class of 2022

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