Edoardo Callegaro
ItalyMy career goal is to work as Environment and Lighting Artist in a big CGI industry.
I started my journey as a mechanical designer, but during my free time I discovered my passion in 3D industry, focusing in Hard Surface Modeling, Environment and Lighting Compositions.
Learning: BigRock
Skills: 3d Substance Painter Adobe After Affects Adobe Photoshop Adobe Substance Painter Arnold Arnold for Maya Arnold Render Autodesk Maya Maya ZBrush
Expertise: Graphic Design
Draft Selection
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Leveled up to Debut Mar 14, 2022
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Leveled up to Player Sep 05, 2022
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD
• Current Education
BigRock
Class of 2022