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In 1994 I was introduced to the Sony PlayStation, from there I discovered a wide range of games, typically action and adventure I was amazed at what this machine could do and needed to figure a way how to get inside. But that was hard at the age of 5. In 1996, I was then introduced to the world of horror, with such games as Resident Evil and Silent Hill, it was at this point where my little mind realized that this was the industry was where I needed to be, I was 7 at the time.
It became clear I wanted to work in the game development industry when I first started to play games about thirteen years ago, I was swept away by the story of the games I have played and also how immersive the environments were. Ever since then I have been trying to develop my skill in environment and prop modeling to hopefully one day be as good as the professionals in the industry.
I realized when I wanted to work in the creative media and entertainment industry, I realized that I wanted to tell stories that impacted others. Movies and games that I am deeply attached too had done just these things. I realized I wanted to make things come to life from paper to screen, to tell stories to others. I wanted to let people know about all sorts of things, show stories that they don't normally see. I wanted to show them that they weren't alone.
I've been drawing ever since I was little, but around 10th grade I started to realize that I wanted to be an artist for a living. At first I pursued trying to be an animator, which wasn't half bad. But then I discovered Zbrush, and I realized that digital sculpting was what I actually wanted to do. I love being able to create any sort of creature that my mind can come up with, and I love being able to give that creature a personality and a vibe based on just what you can see.
When I was younger, I wanted to create an epic crossover fan-fic of my favorite characters, complete with a developed story exploring the conflicts and interactions between characters never meant to meet face to face. Over time, I realized an even greater appeal in creating my own stories and characters, knowing that I could safely market an original IP & reach a much larger audience. From that point, I began study the things that most inspired me, leading me down the road I'll walk till I die!
When I was about five my dream was to be an actress or singer. I did drama and choir every chance I got. In grade 12 I realised that half my graduating class wanted to do the same thing and I just didn't have the self confidence to follow that dream. I love the film industry and I have always been good with writing and art. I looked into the different roles in animation and visual effects and realised that's where I could put my creativity and artistic skills to use.