Austin Landry
United StatesMy career goals are to get hired and move up the chain of command to help support my family which struggles every time I look.
I first realized that I wanted to work in the creative media and entertainment industry when I was around 15 years old. My dream them and now at this moment is to help create worlds that can transport gamers away from their life of hardships to give them a break from reality.
Learning: Academy of Interactive Entertainment
Skills: Autodesk Maya Sketchfab Substance Painter Z Brush
Expertise: 3D Animation Architectural Visualisation Concept Art & Illustration Game Design & Development Immersive Media Motion Graphics Product Visualisation
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Skipped Debut N/A
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Leveled up to Player Mar 11, 2020
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD