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Hala Hala, I'm Pascal. I'm an architectural designer living in Lebanon. However, my passion for visual storytelling led me to explore the world of motion graphics. Drawing upon my architectural background, I bring a unique perspective to this field. It's an exhilarating path that allows me to express my creativity in exciting ways. With each project, I strive to push my boundaries further, constantly challenging myself to create visually stunning and impactful work.

Since I can remember, arts especially drawing was always a part of me from very early on in my life, it was only natural to go in that direction and pursue a career in creative arts. But I was more serious about it around the age of 19 when I did start digital art and discovered all the possibilities.

Since I was little I always loved drawing and as I grew up I became more interested in the creative industries.

since i was a child i wanted to work in the creative field at the beging i wated to be painter after that designer and i studied at a design school for 5 years and them i realize my passion for motion graphics

I realized I wanted to work in this industry after discovering the world of Magic the Gathering and Destiny.

I started study Compositing and Postproduction two years ago. Because of the Pandemic of COVID I realise that I didn't like my job and I started a huge change for doing something that I love, and I found it!

Ending highschool I got for myself a concept art book from my favourite videogame. Just by looking at its pages I discovered a new world of creativity and at that moment I knew I wanted to be part of this universe of art!

Ever since I was a little kid I felt like art was my way to enjoy my time. I grew up drawing and making handcrafts to avoid school bullyng and stuff so its my safe place. Now that Im way bigger, I decided to study an arts career because I want to keep growing, getting better and work from my passion. Maybe is a bit weird but all I try to do when Im creating is trying to make it enjoyable for me to do and for others to see. I want to show my inner happiness to the world.

When I work on my first design job. At this moment I know that my passion is 3D sculpture.

I was studying Find Arts, and at some point I learned about concept art as a job and the possibility of focusing my learning to it, so I decided to take that path both in the University and on my own.

I've always been very passionate about art, it has always been the most important thing in my life. I've been studying at a fine arts academy since I was seven, and have taken several other courses, most of them about comic creation, character design, and painting techniques. And since I've been playing videogames and consuming animation my entire life, my dream has always been to help create them and to be a part of that world.

When I was born videogames were already present in my life, and that's why I've always felt the need to create. I came to a point where I discovered that what really fulfills me is to create environments and props and give them a story.

Since I was a little kid I've always liked drawing and everything related to it, but it wasn't until I was in my third year of architecture that I realized that what I really wanted was to create characters, objects, environments... to that others could enjoy them.

I have always been closely linked to the world of video games. I really enjoy both its technical and artistic side. From here I have tried to specialize in motion graphics to enjoy all aspects of audiovisual content in this area.

A friend told me about the FX Animation school, so I did a one-month course and decided that this was my passion and I wanted to study visual effects

A year ago I was fascinated with projects that I was seeing on Netflix and decided to study Motion Graphics.

With a baccalaureate degree in Art, I have played video games since I was a child, and both art and video games are my favorite combo. I want to look back on my career and be proud of the work, it's the path I want to follow for my upcoming years as an artist.

Since I was a little boy I've been playing videogames. At first, I didn't know there was a whole world of creation behind those videogames, and when I finally realised the process behind it, I knew for sure that I wanted to dedicate my time to create what it kept entertaining me day by day.

Since I was a child I have drawn my favorite characters from the movies, I decided to study the arts baccalaureate and then specialize a little more with a career in Concept Art.

When I was a child it was already clear to me that I wanted to dedicate myself to creating elements that did not exist in reality. Magic effects, explosions, and anything I could imagine. So when I was old enough and had enough money I decided to study at a school ''specialise in visual effects for film and advertising''.

I always wanted to work in the entertainment industry, in particular Videogames. I first studied programming and a base in 2D art and 3D art. I liked modeling in 3D and found my calling then and there. After finishing these studie I decided to specialize in 3D art and I am now finishing my master degree in design and 3D art at FX Animation.

Since the begining I notice that play videogames and make videgames is not the same, but inside in the class groups I realize that I like do characters and see how all togheter with my classmates raise up an creative interactive and playable world, project by project. When I understood that I can be useful and help within a team, I discerned that I want to be part of this world, this industry.