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Since I was a child I have always had the need to express myself through art, starting from traditional drawing, going through the digital up to the world of 3D that completely captivated me.

The creative and entertainment industry is the one that always attracted me the most. It gives you the chance of create everithing you want, and that is what i want to do everey day of my life, be creative!

In the first movies I saw since 1999 like the Lion King, Tarzan or Toy story. I was always fascinated by how a computer could do all those things. I have never been able to study that field due to economic problems (because those schools cost a lot) so I chose the way of catering and I became a chef to earn as soon as possible and be able to pay me a master's degree in a computer graphics.

My passion for VFX started in my youth, especially through the movies of Steven Spielberg and James Cameron. So I pursued my interest by attending the Academy of Fine Arts and got a bachelor's degree and a master's program in Computer Graphics.

When I first saw Star Wars

I have always loved computer graphics and I have always wanted to work in that sector. When I finished high school, in September 2021 at the age of 19, I've started the master of computer graphics at bigrock, institute of magic technologies, which ended in February 2022. After that I've worked until now as a Freelancer on Fiverr, providing rigs for clients all over the world and getting better delivery after delivery, studying at the same time to train as a character rigger artist.

In my life art has always taken an important place of my heart, but when you grow up you have to ask yourself how can you match that passion with a job. It was in the 2020 that I understand how to do that, thanks to a Wacom Intuos and a special teacher named Rosolen, who tells me about the game industry.

It's my dream since childhood

I've always wanted to work in movies. At first (and still to this day) as a stuntman and then after years of drawing I discovered the beatiful though full of frustration and rage world of the 3D Art.

Growing up in an all-male family, I swayed between my drawings on scattered sheets and video games. Growing up I became more and more passionate about the graphics of what I was playing, I felt I had such an experience that I could notice what was a pleasure to see and what wasn't. Where I live, 3D for the Animation / Gaming / Cinematics Industry is nothing very much felt, but as soon as I became aware of the possibility of being part of it I did not hesitate.

Cartoons, toys and videogames feed my creativity Since i was a child. I grew up with the necessity of representing worlds, stories and characters of my imagination. I started with illustration and then I found Computer graphics!

Art is the best way I have to express myself since I was young, and I like to challenge myself with new projects to develop my skills. I found out that working in team to reach a big goal is fun, and looking back at my progress makes me very proud of it.

I was a kid who loved playing videogames too much and always dreaming about making games, movies, comics and writing books!

watching films made me believe that we can build infinite worlds, so i decided to become a creator

When i see for my first time the artworks of Romain Jouandeau ( still now my reference artist) i started to approach in the Enviroment Art and still today i'm trying to reach a similar detail and compostion method in my artworks

I've always been enthusiast about videogames and the whole industry behind them. In 2022/23 studied at Bigrock to be able to have all the tools I needed to start getting involved in creating what I want studying and specializing in environment creation and Level design.

I began to approach the video game industry much more consciously during the three years of university, where I graduated in innovative technologies and communication for video games. From then on, I understood that my working career must be in this industry.

I've always felt that telling stories was the one thing I liked the most and so, when in 2021 I discovered 3D, I immediately fell in love with it. Since then I always tried to push myself learning new stuff and now I'm working at my reel.

I have decided that i want to work in the creative industry since i first interacted with a 3d program and i have never stopped fantasizing about the possibility of creating new worlds full of creativity and passion. Now I have discovered a new journey that I want to be part of.

Since I was a child I've always liked video games and I've always wanted to enter this world, especially in the world of graphic design. I started doing the artistic high school in Modena (A.Venturi) with a specialization in Graphics and Photography. Later, after I graduated, I frequented Big Rock.

I guess it happened unconsciously. It's only about emotions. Since my childhood i've always play videogames, but I still remember the feelings, the emotions, the tears and the happiness behind explore new worlds, new stories, new friends. I've always draw but i realized to want to convey that emotions through my art.

trying some modeling software, i found that i liked the possibility of being able to create something from my concept

I like drawing since the age of 3. Growing up I learned and absorbed new skills and techniques from all around me. Now I decided to reach a new level and become a professional.