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Marco Romoaldi
Marco Romoaldi

Marco Romoaldi


My goal as a creative is to work in a challenging team, indie or big industries, filling the role of a 3D Generalist or Writer!

I was a kid who loved playing videogames too much and always dreaming about making games, movies, comics and writing books. To follow my dream I graduated at BigRock School for the Game Design Master, after 3 years of private study with a teacher about 3D Modeling. Im finally happy to be here in Game Industry! Hoping to join the Italian Golden Age of Videogames.

Learning: Self Taught

Skills: 3d Substance Painter Adobe After Effects Adobe Photoshop Adobe Substance Painter Autodesk Maya Niagara Unity 2D Unreal Engine Unreal Engine 5 UNREAL ENGINE 5.1 Unreal Engine 5.2 ZBrush

Expertise: Game Design & Development Other

  • Leveled up to Debut Sep 29, 2023
  • Leveled up to Player TBD
  • Leveled up to Contender TBD
  • Leveled up to Rookie TBD
  • Pro TBD


Graduated in Game Design at BigRock School
Roncade | Sep 2023 - Feb 2024

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