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Baba Yaga's House
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Baba Yaga's House

Alessandro Improta
by AlessandroImprota on 31 May 2023

Environment created in Unreal Engine 5 at BigRock

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This is my first environment created during Unreal Engine 5 week, this environment is based on a synopsis created by a colleague of mine: 

"November, 1855. On a dark, foggy night from the meanders of a forest there is a dim light in the distance and an extremely unpleasant smell. We are in the Virgin Forest of Komi, Russia. In the center of this forest sits a crumbling house made of what apparently appears to be wood, supported by two huge chicken legs. It is the house of Baba Yaga. The house is surrounded by a small fence of wooden spikes with human skulls at the top. Right next to the house is a huge bonfire of a greenish fire, with an Antelope skull on top."


This environment was created through the use of Unreal Engine 5 and through the Quixel Megascan library.


The most complex part of this project was, the reproduction of Baba Yaga's house, through the composition of materials found on Quixel Megascan and the use of the blue-print system for the creation of many custom assets.


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