Alessandro Improta
ItalyMy work goal is to be able to enter a company or create an indie house with friends, managing to create a video game with a high artistic im
I began to approach the video game industry much more consciously during the three years of university, where I graduated in innovative technologies and communication for video games. From then on, I understood that my working career must be in this industry.
Learning: BigRock
Skills: 3d Substance Painter Autodesk Maya Maya 2023 UNREAL ENGINE 5.1 Unreal Engine 5.2 Unreal Engine 5.3
Expertise: Game Design & Development Other Visual Effects
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Leveled up to Debut May 31, 2023
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Leveled up to Player TBD
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD