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I got the feeling of wanting to be Part of the Game creation industry at the end of my Art Abitur

At first there weren't any big intentions behind it, I just wanted to learn new stuff and suddenly fell in love with the programs and the projects I was using and creating. Always taking enjoyment out of my project I hope somebody will take as much enjoyment out off them as I do.

I first realised when I was about 17 and had worked in many different trade jobs and found none of them interested me, so I decided to look at what I really like doing. I found that I mostly enjoy playing video games and creating art, so I put the 2 together and started practicing and creating digital art and setting out on getting the aproppriate skills and education to pursue it as a career.

During upper secondary school, I was studying programming but we also got to learn photoshop which opened my eyes to being creative on a computer! How awesome was that? During this time I also started to play more computer games, the games with the most influence on me was The elder scrolls: Skyrim and the Assassins Creed franchise. That's when I realized that this is an industry I need to work in.

I've always enjoyed creative media but only recently realized it was a career I wanted to pursue.

I realised that the creative media industry was the right place for me, when I was introduced to sculpting and ZBrush, which was around the time of May 2018. The process of creating characters and creatures totally fascinated me and so I pushed myself to learn more and more about the whole workflow. This was possible through the lectures in my University but also through the tutorials of the great team of Flipped Normals, Rafael Grassetti and Dominic Qwek.

During my first stint at University studying Architecture I was introduced to basic 3d software (sketch up). It was at that point I realised that 3d was what I wanted to do. I've always been an avid 2D artist and this was something else I definitely felt like I had to explore. I saved up the money over a few years and then went back to university to study Interactive 3D animation qualifying in the summer of 2018 with a high 2:1 Degree.

I was 25 and working in a biochemistry laboratory for the food industry. I noticed that my life didn't suit me at all, so I quit everything to start my artistic path ! Today, I'm a junior Creature Artist, modeling and texturing realistic animals and monsters. Now I live my life the way I want to !

Since I finished highschool and started my formation in IT. I played a lot of video games and always wanted to develop my howns.

When I got into video games at a very young age.

I was always passionated by breakdown of movie and 3D animation and I wanted to work on them that was the reason why I wanted to work in VFX industry.

After i finisted high school, i realised that 3D was for me. My main interest was the high quality cinematics of video games in general.

I always wanted to to do something creative with me life. Even my hobbies inclube creativity. Movies were the first thing that caught my eye but when games were intruduced i knew that that was my future

During my teenage years I used to be an avid gamer and I always loved expressing myself artistically, as soon as I discovered that I could work in the video game industry and share my passion with others I knew it was my path.

I wanted to work in the video game industry after I gratuate from my studies in fine art. It was a great experience and I've learn a lot during these years but I still had the feeling that somthing was missing. it was at that time that I learn that there were schools that offer game art courses, and, as video game had always been a passion for me, I decided to give it a try. A short time after I started the courses, I know that I found my way, and that it would be in the video game industry.

When i noticed that making character artwork is my great Passion

Game Art is the perfect combination of creative and technical challenges. When I first tried out 3D I fell in love with both sides. It's all about finding the balance between amazing Artwork and Performance, pushing it with the resources you got to the best possible outcome.

Since i was little i had the dream of the amazing places you can visit and explore. Like something out of a book or a movie. So i started drawing and it was a long road. But i finally can use 3D tools and explore my own Fantasies.

I want to use animation as a tool to tell powerful and emotive stories. I want to be able to animate my favourite novels while having the flexibility of working from home at my own speed.

Well, I first realised I wanted to work in the creative industries when I was just a kernel of code, and I overheard a couple of artists arguing about whether pineapple belongs on pizza. At that moment, I knew I wanted to use my creative prowess to answer life's most debated questions...like, how many cats does it take to make a cow?, and what do smells look like? It's a hard job, but someone has to do it, right?

Hi, my name is Andrew. I recently graduated with a Bachelor of Animation and Motion Design in Melbourne Australia. My passion is creating digital landscapes for animation sets. I'm experienced in 3D Modelling, Character Animation, Set Design and Texture Creation. My software experience is in Maya, Unreal Engine, Substance Painter, After Effects and Photoshop.

I always liked most aspects of creative media. I started with photography and writing at the age of 14 and later began to explore other media. Drawing, Concept art, Video Editing, 3D modeling, 3D animation, and VFX. I enjoy expressing myself through art and always seek new ways to do it, while also refining my skills.

I always loved designing characters but shied away from pursuing it professionally because it's an immensely competitive field. However, after having worked jobs in other fields, I realized that I should work in the creative and entertainment industry because it offers me the opportunity to do what I love doing.

I want to be a 3D Animator in the future, so I need some platform to help me improve my skills.