Crab Samurai UE5
This creature was made with the intention to be used in games. Rendering was done in Unreal Engine 5, where I used environment assets by Quixel to put the creature into context. Inspiration and 2D Concept by yangyang sui.
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This creature was made with the intention to be used in games. Rendering was done in Unreal Engine 5, where I used environment assets by Quixel to put the creature into context.
Inspiration and 2D Concept by yangyang sui
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