Butterfly Girl
This year I wanted to make my first cartoon character and here she is. A girl with an unexpected landing.
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My very first cartoon character for animation. Based on one drawing I found on Pinterest. The character was sculpted in Zbrush, textured in Substance Painter, and retopologized, groomed and rendered in Blender.
The model has in total 73,065 tris and I wanted to keep the topology ready for animation. Thanks for watching and I hope you like it!
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