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Water Wings
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Water Wings

A therapeutic virtual reality experience created for hospice patients by students of SCAD's VR for Good program in a limited development time of 10 weeks.

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Round of applause for our sponsors

A Therapeutic Virtual Reality Experience

Water Wings is a therapeutic Virtual Reality experience designed by students of the Savannah College of Art & Design's "VR for Good" program. Taking place in an undersea archipelago, participants can take a tour of a sunken civilization atop a glowing manta ray. As they traverse the sea's floor, magic runestones can be collected that will ultimately allow the manta ray to take to the sky and soar through the clouds.

Though the project is still being developed and refined, the product presented now was created in 10 weeks with the intent to be tested at a local Savannah hospice center at the end of the school year. The mechanics of the experience were created with a purposeful simplicity to target this demographic: patients who might not have much mobility or gaming experience. We hoped to bring patients a reprieve from anxiety and stress with an engaging, surprising, and beautiful experience.

(Images captured in Unreal Engine 5.)


Check Out Our Trailer!

See Our Gameplay!

Our Team

We are a 5 person team, with each of our members handling the following:

Jack Bell - Programming and Development, Sound Design & Music Composition

Jenna Bresky - Style/Concept, Asset Modelling, Asset Texturing, Rigging, Sequencing, Set Dressing

Katie Stevens - Style/Concept, Asset Modelling, Asset Texturing, Caustics, Set Dressing

Michael Cormican - Rigging, Sequencing, Caustics

Rowan Bruton - Style/Concept, Script, Asset Modelling, Asset Texturing

Special thanks to Haley Maruca, the voice actress of our experience.

Thank you for checking out our experience! For more information on our process, please check out our Group Process Book.



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