Character Art Portfolio - D4IVT3
These are the best works I've done as a student in the Sculpting Extreme Master at UA School in Valencia, Spain.
First of all!
This is my first time participating in the Rookies and I am very excited to be able to share with you some of the work I have done during this last year for my portfolio as a Character Artist.
Raziel from Soul Reaver
/3D Real Time Character/
This project was the first character where I achieved the level of quality I only dreamed about
I'm a big fan of the Soul Reaver series and I have very good memories of playing this game with my brother for hours.
That's why for this project I wanted to take the main character and put it in a cinematographic context or for the new console generations.
The biggest challenge I had when creating this character was being able to reach a level of realism that I was happy with.
I want to believe that I did raziel justice
Geometrywise, it counts with 100k tris
Asmodai Sentinel of warmind Fleming
/3D Real Time Character/
ORNIRIS created this character in Destiny 2 style. That for me was a motivation to try and take it further in 3D as a game ready model since I love the game style.
It has been quite a challenge to make this project. It has been my most ambitious project of all the ones I have done so far but I had the opportunity to create an amazing character and accessory (the rifle) to be used in the game, something I had never done before.
Raven Blake
/3D Real Time Character/
Created by Kelly Cavazos For this project I wanted to polish my skills modeling a cartoon character and I decided to emulate the style that Borderland has, it is a game full of personality and memorable characters I wanted to be able to convey those same emotions with the character I create.
Geometrywise, it counts with 69k tris approx
Conclusion.
I hope you have seen a little bit of the hard work behind each 3D character.
Thanks to these projects I have understood the entire process of creating a 3D character and also with each one of them I realized how much I improved so whenever I look back I remember that it is possible and that thanks to the skills I have now I can face this type of projects trusting in my abilities!
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