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Character Art Portfolio - D4IVT3
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Character Art Portfolio - D4IVT3

by D4IVT3 on 1 Jun 2023 for Rookie Awards 2023

These are the best works I've done as a student in the Sculpting Extreme Master at UA School in Valencia, Spain.

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First of all!

This is my first time participating in the Rookies and I am very excited to be able to share with you some of the work I have done during this last year for my portfolio as a Character Artist.


Raziel from Soul Reaver

/3D Real Time Character/

This project was the first character where I achieved the level of quality I only dreamed about

I'm a big fan of the Soul Reaver series and I have very good memories of playing this game with my brother for hours.

That's why for this project I wanted to take the main character and put it in a cinematographic context or for the new console generations.

The biggest challenge I had when creating this character was being able to reach a level of realism that I was happy with.

I want to believe that I did raziel justice 

Geometrywise, it counts with 100k tris


Asmodai Sentinel of warmind Fleming

/3D Real Time Character/

ORNIRIS created this character in Destiny 2 style. That for me was a motivation to try and take it further in 3D as a game ready model since I love the game style.

It has been quite a challenge to make this project. It has been my most ambitious project of all the ones I have done so far but I had the opportunity  to create an amazing character and accessory (the rifle) to be used in the game, something I had never done before.


Raven Blake 

/3D Real Time Character/

Created by Kelly Cavazos For this project I wanted to polish my skills modeling a cartoon character and I decided to emulate the style that Borderland has, it is a game full of personality and memorable characters I wanted to be able to convey those same emotions with the character I create.

Geometrywise, it counts with 69k tris approx

Conclusion.

I hope you have seen a little bit of the hard work behind each 3D character.

Thanks to these projects I have understood the entire process of creating a 3D character and also with each one of them I realized how much I improved so whenever I look back I remember that it is possible and that thanks to the skills I have now I can face this type of projects trusting in my abilities!


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