
Henry Marie - Game Art 2021/2023
Hello ! I am actually a game art student at New3dge. I present you all the past projects I did in the years 2022 and 2023.

In this game, a team of 4 children are fighting mechanical monsters who are invading the planet, with their favorite water weapons.
I have the pleasure to present you my work one of my graduation project of New3dge, Aqua Heroes. I worked on this Project as an environment artist. I was the Environment artist who work on the LowerCity and MiddleCity. I was in charge of the modelization, the texturing, natural ressources, Lighting, and assembly.
You can see the full project here : Aqua Heroes
Here is my personal job on this game, Hope you like it!
Team:
Environment: Henry Marie Axel Daboineau Melanie Khau
Character Artist: Raphael Banget Mossaz Tiffany Le Thanh Romain Hologne Kenza El Mhaia
Tech/Fx: Leo Zhang
Concept Artist: Kiara Leneuf Cecilia LAPEZE Antoine GADOUD Romane Treluyer
Music: Julien Azhar [email protected]
Animation: Hugo Trénoras
Motion Design: Céline Dang
Spécial Thanks: Inès poulet
Salty Sails is a project made by six students from New3Dge that was done during 3 month. It's a top down action in a handpaint adventure, inspired by Dofus, Ruined King and Monkey Island.
I have the pleasure to present you my work one of my graduation project of New3dge, Salty Sails.
I worked on this Project as an environment artist. I was the Environment artist who work on the spa. I was in charge of the modelization, the texturing of a part of the asset, all the natural ressources, Lighting, and assembly.
You can see the full project here : Salty Sails
team:
Environment Artist: Axel Daboineau Tom Joubert Henry Marie
Character Artist: Tiffany Le Thanh Romain Hologne
Tech/Fx: Léo Zhang
2021-2022
Azulen:
Here is our first Game Art group project AZULEN done at NEW3DGE, during 3 month. The goal was to create a game prototype in order to showcase our skills so far as Game Art First Years. To achieve this goal, the team was separated according to everyone's skill, including Environment Artists, Tech Artists and Character Artists. I was in charge of the outside environment, I did the modelisation, lighting, assembly and texturing of this scene, all the FX and tech are made by Leo Zhang and Axel Daboineau.
Team:
Environment: Henry Marie Environment/Tech: Axel Daboineau Tech/ Fx : Leo Zhang Concept Art: Valentin Perouelle
Alien Planet:
Here is a project made during my environment lesson at New3Dge during my Master 1 Game Art.
The goal of this course was to reproduce an environment from a reference and interpret it in our own way, with a deadline of 1 month. I chose to reproduce an environment from Avatar 1. Hope you enjoy !


Personal Project 2022-2023
Gris-FanArt
I'm excited to share my latest Gris fanart, created using a mix of 2D and 3D techniques in Unreal Engine 5. As a fan of this stunningly beautiful game, I was inspired to reproduce ARNAERR FanArt.
Hope you enjoyed !
WIP - Tree
Personal Project, Concept made by Cecilia LAPEZE
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