Ranger
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Ranger

Michal Patton
by MichalPatton on 1 Jun 2022 for Rookie Awards 2022

I was lucky to have Nicolas Niño as my mentor while working on my mentorship project at Think Tank! The Ranger is based on a concept by Brandt Andrist, and is rendered in real time using Unreal Engine 5. This whole process taught me so much, and I'm so glad I got to learn from so many talented mentors and classmates!

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Albedo, roughness, metalness, normal, and topology

There were some parts of the process (mostly figuring out how to make real-time dreadlocks) that were a bit more tricky to work out, so I made some quick breakdowns of it

Original concept by Brandt Andrist: https://www.artstation.com/artwork/XBA2Qn


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