The Hunt
Graduation Video Game Prototype - April 2022 - ARTFX Team: Hyena Dynamite

The Hunt
PITCH
The Hunt is a third-person action platformer where the player embodies a thief named Rhys who lands on the planet K-52.9 to steal an artifact in the ruins of an ancient alien building. Once out of the ruins, he sees in the distance mercenaries landing on the planet, they covet the artifact stolen by the Thief. Armed with his two grappling hooks, the Thief will have to move in the canyon, to face his adversaries and find a way to escape the planet.
Project done in UE4










The Goal
When player starts the game, player sees the objective he has to reach, here the spaceship, to escape from this planet with the Artifact.
The Map
This is an overview of the level with the different areas.
The System
- In Yellow, Player can use his.her left grappling hook.
- In Blue, for right grappling hook.
- In Red, Player cannot use grappling hooks.
GamePlay
CREDITS
ARTFX
Constantin Amouroux - Character Modeling & Concept Artist
Henri Bessou - Level Designer & Game Design & Prototyping & UE4 Blueprint Scripting & Documentation & Project Management & Communication & Teamwork & UX & Narrative Design
Paolo Dupuy - Environment Artist & 3D Modeling & Shaders / Materials & Texturing (Baking / Trims and Tileables) & Level Art & Lighting & Project Management & Technical Art
Mathilde Durand - 3D Modeling & Concept Art & 2D Artist & UI Artist & Artistic Direction
Paola Gibernau - 3D Animation & Rigging & Integration in UE4 & Teamwork & Communication
Joris Sanchez - Programming C++ / C# & Game Programming C++ / C# & UE4/UE5 Blueprints Scripting
Thomas Bruyneel - 3D Modeling & Hard Surface & Texturing & Teamwork
Samuel Hoareau - VFX & Particles & Shaders & Blueprints & Simulation & Modeling & Texturing
Amandine Marest - Realtime 3D Modeling & Character Modeling & Game Ready Hair and Fur & Retopology & UVs & Texturing & Ue Shading & Rigging & Agile Workflow
Axel Somsy - Game Design & Prototyping & Level Design & Documentation & System Design & Gameplay Balancing & UE4 Blueprint Scripting
Corentin Zimmermann - 3D Modeling & UE4 & Teamwork & Communication
AUDIO WORKSHOP
Clothilde Schulz, Rémi Vu Dinh Ba, Lucas Moulin, Alexis Schutz
ACTORS
Hugo Scott, Mark Kaczmarek
MAAV
Mathis Marchal, Theron Fuhrmann

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