Play by Play
Fox in the Snowy Forest
A low poly winter environment for the rookies winter lighting contest.
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Update - 25 Feb 2022
I started by collecting images of references and ideas. I decided to create a low poly environment so that I can focus on the lighting more.
I used these reference images to put together a concept to follow when creating my scene.
The main objects in my scene would be the fox as the focus and the trees surrounding it. I modelled them in Maya then added block colours in Substance Painter.
I also modelled some supporting objects such as the rocks and grass and the ice puddle. I created a simple low poly map in Unreal Engine and arranged my meshes to match my concept painting.
Finally I contructed my lighting. One for day and one for night.
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