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Regular City
  Play by Play

Regular City

A city scene that reflect the everyday winter in the city. I modeled the city and used textures from and some images from Then I made the details like the poles and the cables, then I used texture painting in blender to paint the roughness to make the ground a little wet.

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Update - 25 Feb 2022

                          Final update

                                              Final Renders

                                                                             Mood Board

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Update - 25 Feb 2022

                            Night light

Making a night lighting by adding emission shaders to the storefronts and lights inside the buildings so that the windows would look glowing.
I have added some lights to represent a car front light.
I added some volumetric fog to the scene.
At the end, I used render passes in the post process to make the scene looks better.

Update - 24 Feb 2022


I have added an overcast HDRI, then I added a color to it so that it would make the light pinky like the reference. Then I added an image from as a background to the scene.
I used render passes to pump the colors and reflections.

Update - 24 Feb 2022

                            Mood Board

                                                Block out

                                          Adding Details