Ashley Pulliam Spring 2021 Projects
These are a few of the projects I've worked on during the Spring semester. I've included my final from Advanced Texturing and Lighting as well as my midterm and final for Organic Modeling 2.
Texturing and Lighting
Living Room Scene
In this project, I was given modeled assets from my professor to texture. Once the characters were textured, I added them to the environment with the alembic cache files for the animation that my professor also made available to us. I then textured the living room environment and added lights to create the final scene.
I used MudBox and Maya to texture, XGen to create Mery's hair, Maya and Arnold to light and render the scene, then Nuke to composite the final renders.
3D Modeling
Viserra
This is an original character I developed. I used Maya to create the base mesh and ZBrush to refine and render.
Tyrion Lannister Bust
I sculpted a bust of Tyrion Lannister using Maya for the Base Mesh and ZBrush to sculpt, texture, and render. I used FiberMesh in ZBrush to sculpt the hair.
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