Brennan Howell
United StatesJoining the game development industry as an Environment Artist has been my goal for the past three or so years.
For as long as I can remember I've always tried to spend my time either playing games or making art. I was probably about twelve when I realized that creating art FOR games was a possibility. From that point onward that became the only reasonable option for what I could spend the rest of my life doing.
Learning: Champlain College
Skills: Autodesk 3ds Max Autodesk Maya Auto Desk Maya Substance Designer Substance Painter Unreal Engine Zbrush
Expertise: Architectural Visualisation Game Design & Development
Rookie of the Year - Finalist
Excellence Award
Draft Selection
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Skipped Debut TBD
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Skipped Player TBD
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Skipped Contender N/A
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Leveled up to Rookie May 24, 2019
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Pro TBD