Ash Samet
United StatesWorking as part of a team that pushes the boundaries of storytelling would be the dream!
Growing up with the Nintendo 64, I realized my affinity for certain games came from how the stories were presented via their cutscenes, and I eventually found myself wanting to be a part of the creative collective of minds that made them! From there I branched out my media consumption to include other wacky, wild worlds (such as Satoshi Kon's "Paprika") and still find myself drawn to the experiences that really 'make you think.'
Learning: Gnomon
Skills: Adobe Photoshop Autodesk Maya Marmoset Marmoset Toolbag Marmoset Toolbag3 Nukex Substance Painter Vray XGen Zbrush
Expertise: 2D Animation 3D Animation Concept Art & Illustration Game Design & Development Visual Effects
Excellence Award
Draft Selection
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Leveled up to Debut May 31, 2020
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Leveled up to Player Jun 27, 2020
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Skipped Contender N/A
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Leveled up to Rookie Feb 11, 2021
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Pro TBD