Rookie Awards 2024 - Open for Entries!
Zhané Nathan-Grant

Zhané Nathan-Grant

  United Kingdom

To work as modeller/ texture artist in a VFX company

When I was 10 I started messing about with graphic design and colouring in my drawings in Photoshop, this led to an interest in 3D which over the next few years grew into a passion for 3D within movies. Developing more and more knowledge about how film VFX were created intrigued me even more, and after trying my hand at modelling and texturing, I knew that I wanted to make this hobby into my career.

Learning: University of Hertfordshire

Skills: 3Delight Adobe Photoshop Arnold for Maya Autodesk Maya Houdini Marmoset SpeedTree Substance Substance Designer ZBrush

Expertise: 3D Animation Graphic Design Visual Effects

  • Skipped Debut N/A
  • Leveled up to Player May 28, 2021
  • Leveled up to Contender TBD
  • Leveled up to Rookie TBD
  • Pro TBD

Current Education

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