Zhané Nathan-Grant
United KingdomTo work as modeller/ texture artist in a VFX company
When I was 10 I started messing about with graphic design and colouring in my drawings in Photoshop, this led to an interest in 3D which over the next few years grew into a passion for 3D within movies. Developing more and more knowledge about how film VFX were created intrigued me even more, and after trying my hand at modelling and texturing, I knew that I wanted to make this hobby into my career.
Learning: University of Hertfordshire
Skills: 3Delight Adobe Photoshop Arnold for Maya Autodesk Maya Houdini Marmoset SpeedTree Substance Substance Designer ZBrush
Expertise: 3D Animation Graphic Design Visual Effects
Draft Selection
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Skipped Debut N/A
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Leveled up to Player May 28, 2021
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD