Michelle Moreno
Costa RicaTechnical Artist, 3D Illustrator and Art Toy Designer
I already worked in the videogame industry when I realized I really hated doing UI/UX and wanted to pursue my life-long dream. So, I took advantage of the 2019 pandemic and I decided I was going to become a self-taught artist, focused on 3D Illustration and some Technical Art
Learning: Self Taught
Skills: Adobe 3D Substance Painter Adobe Photoshop Blender ZBrush
Expertise: 3D Animation Concept Art & Illustration Game Design & Development
Portfolio of the Week
Playbook - Visual Effects
ZBrush Bootcamp
Playbook - Game Development
Editor's Choice
Editor's Choice
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Leveled up to Debut Jun 18, 2019
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Leveled up to Player Jun 01, 2022
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD
• Experience
Technical Artist
Fair Play Labs
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Mar 2020 -
UI/UX Designer
Fair Play Labs
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Jul 2018 -
Dec 2019