Tristan Wauthier
BelgiumTo work at a AAA studio and eventually release an indie game I completely made myself.
When I just started high school, I learned that game dev was a real and cool job. I immediatly knew that this was what I wanted to become.
Learning: Howest University of Applied Sciences - Digital Arts and Entertainment
Skills: 3ds Max 3d Substance Painter Adobe Photoshop Autodesk Maya Blender c++ C# Perforce Unity 3D Unreal Engine 4 Visual Studio
Expertise: Game Design & Development
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Leveled up to Debut N/A
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Leveled up to Player Sep 23, 2019
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD