Jordan Tolbert
United StatesMy career goals involve becoming the best artist I can be by constantly evolving my craft and getting to work on big AAA games.
I have always had a strong interest and passion for art since I was very young. I enjoyed drawing a ton and eventually grew to learn digital art, which I found really interesting and fun. By the time I was in high school, games like Metal Gear Solid V and Uncharted 4 had sparked my interest in learning about environment art as I was completely awestruck by the graphics at the time. It was then that I realized I wanted to study game art in hopes to work on exciting games with amazing graphics
Learning: University of Utah - Entertainment Arts & Engineering
Skills: 3d Substance Painter Adobe Substance Designer Autodesk Maya SpeedTree Unreal Engine ZBrush
Expertise: Game Design & Development
Excellence Award
Draft Selection
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Skipped Debut N/A
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Leveled up to Player N/A
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Leveled up to Contender Apr 25, 2023
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Leveled up to Rookie TBD
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Pro TBD