Rookie Awards 2024 - Open for Entries!
Jordan Tolbert
Jordan Tolbert

Jordan Tolbert

  United States

My career goals involve becoming the best artist I can be by constantly evolving my craft and getting to work on big AAA games.

I have always had a strong interest and passion for art since I was very young. I enjoyed drawing a ton and eventually grew to learn digital art, which I found really interesting and fun. By the time I was in high school, games like Metal Gear Solid V and Uncharted 4 had sparked my interest in learning about environment art as I was completely awestruck by the graphics at the time. It was then that I realized I wanted to study game art in hopes to work on exciting games with amazing graphics

Learning: University of Utah - Entertainment Arts & Engineering

Skills: 3d Substance Painter Adobe Substance Designer Autodesk Maya SpeedTree Unreal Engine ZBrush

Expertise: Game Design & Development

  • Skipped Debut N/A
  • Leveled up to Player N/A
  • Leveled up to Contender Apr 25, 2023
  • Leveled up to Rookie TBD
  • Pro TBD

Current Education

University of Utah - Entertainment Arts & Engineering
Class of 2023

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