Tatjana Engels
GermanyI want to build fascinating and captivating worlds. Therefore my goal is to become an environment artist in games or movies.
I grew up in a very creative house. Therefore I always had my hands on paint and canvas; but also on new software. Still in High School I started trying myself on subjects like photography, photoshop and graphic design. I found my way into digital painting when I was in my teens and a little later into the world of 3D.
Learning: Cologne Game Lab
Skills: Abobe Illustrator Adobe Illustrator Adobe Photoshop Autodesk Maya Blender Blender Cycles Illustrator Mudbox SpeedTree Substance Designer Substance Painter Unity 3D Unreal Engine
Expertise: 3D Animation Architectural Visualisation Immersive Media Other
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Skipped Debut TBD
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Skipped Player N/A
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Leveled up to Contender Mar 24, 2019
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Leveled up to Rookie TBD
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Pro TBD
• Experience
After High School I did an apprenticeship as Graphic Designer. I learned how to create and shape graphics for print and web in 2D and 3D.
For a big TV Station I created 2D animations for Kids TV. I used Photoshop, Illustrator and After Effects to create the animations.
In my current position I work as a Graphic Designer and Marketing Manager for a cologne based software company.