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Tatjana Engels
Tatjana Engels

Tatjana Engels


I want to build fascinating and captivating worlds. Therefore my goal is to become an environment artist in games or movies.

I grew up in a very creative house. Therefore I always had my hands on paint and canvas; but also on new software. Still in High School I started trying myself on subjects like photography, photoshop and graphic design. I found my way into digital painting when I was in my teens and a little later into the world of 3D.

Learning: Cologne Game Lab

Skills: Adobe Photoshop Unreal Engine Blender Substance Painter Substance Designer Abobe Illustrator Adobe Illustrator SpeedTree Blender Cycles

Expertise: 3D Animation Architectural Visualisation Immersive Media Other

  • Skipped Debut TBD
  • Skipped Player N/A
  • Leveled up to Contender Mar 24, 2019
  • Leveled up to Rookie TBD
  • Pro TBD


Cologne | Aug 2010 - Jul 2013

After High School I did an apprenticeship as Graphic Designer. I learned how to create and shape graphics for print and web in 2D and 3D.

Cologne | Jan 2012 - Apr 2012

For a big TV Station I created 2D animations for Kids TV. I used Photoshop, Illustrator and After Effects to create the animations.

Cologne | Apr 2016 - Present

In my current position I work as a Graphic Designer and Marketing Manager for a cologne based software company.

Current Education

Cologne Game Lab
Class of 2019