Maxime SCHILDE
FranceMy career goal would be to be able to create and collaborate with the greatest artists on large licenses.
Since my young age, I've always been attracted by the world of video games and movies and it's quite naturally that my choices were directed towards working as an illustrator and concept artist.
Learning: Self Taught
Skills: 3dsmax Adobe Photoshop Daz Studio Marvellous Designer vray
Expertise: Concept Art & Illustration
Draft Selection
-
Skipped Debut TBD
-
Skipped Player N/A
-
Leveled up to Contender May 14, 2020
-
Leveled up to Rookie TBD
-
Pro TBD