Rookie Awards 2024 - Open for Entries!
Ruben Vandermeersch
Ruben Vandermeersch

Ruben Vandermeersch


In the future I hope to see myself being one of the core developers of a new fantasy MMO that will give the genre a second wind.

I realised it when my best friend enrolled at Digital Arts and Entertainment as an artist. It made me discover the studies and reignited my friends and my childhood dream of creating unique and fun games for others to enjoy. Ever since we started playing games we endeavoured to make our own, card games, story lines, fantasizing about mechanics for games we already knew, etc...

Learning: Howest University of Applied Sciences - Digital Arts and Entertainment

Skills: DirectX Toolkit Matti Perforce Qt Unity Visual Studio Code Yaml-cpp

Expertise: Game Design & Development

  • Skipped Debut TBD
  • Skipped Player N/A
  • Leveled up to Contender May 21, 2019
  • Leveled up to Rookie TBD
  • Pro TBD


Embedded C/C++ developer
Torhout, Belgium | Jul 2018 - Aug 2018

Testsoftware for the hardware of Aperi's product. (C/C++). Here i had my very first experience with embedded software. (Summer job)

Intern C#/Unity Developer
Mons,Belgium | Feb 2019 - Jun 2019

Working on Fishing Cactus next typing chronicle: NanoTale. Writing Gameplay code and Unity plugins.

Current Education

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