Rookie Awards 2024 - Open for Entries!
Piero L. S. Folly
Piero L. S. Folly

Piero L. S. Folly

  United States

To become a character artist specialized in creating high fantasy and historical content for games and film.

After graduating in Fashion Design, I came to realize I was passionate about the character creation and history counterpart of it than just designing new clothes. Hence, I dove into researching the visual language that permeates the aesthetics of costumes by writing a book about the cultural semiology of Samurai armors. Albeit, I wasn't satisfied artistically. Which led me to find in 3D art a way to express my creativity in a more complete sense by pursuing a character artist career.

Learning: Gnomon

Skills: Autodesk Maya Foundry MARI Substance Painter Xgen Interactive Zbrush

Expertise: Concept Art & Illustration Game Design & Development Visual Effects

  • Skipped Debut N/A
  • Leveled up to Player Jan 12, 2020
  • Leveled up to Contender TBD
  • Leveled up to Rookie TBD
  • Pro TBD

Current Education

Gnomon
Class of 2020

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