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Pablo Botia Sainz de Baranda
Pablo Botia Sainz de Baranda

Pablo Botia Sainz de Baranda


To meet people who share my passion and continue to grow as an artist.

6 years ago I began to study a degree in 3d animation, within that degree I loved 3d modeling, since I finished that master I have continued studying on my own, and right now I am studying a master's degree specialized in character creation, that is really my passion. During these last years I have been working as a modeler for 3d printing, and now after hard work I am working on the videogame industry as a Character Artist.

Learning: Animum Creativity Advanced School

Skills: 3d Substance Painter Adobe Photoshop Adobe Substance Painter Arnold for Maya Arnold Render Arnold Renderer Autodesk Maya Marmoset Toolbag Marmoset Toolbag 3 Marmoset Toolbag 4 Marmoset Toolbag 4.3 Marvelous Designer Maxon Zbrush Maya Maya 2020 Photoshop Substance 3D Painter Unreal Engine 5 Zbrush

Expertise: 3D Animation Visual Effects

  • Skipped Debut N/A
  • Leveled up to Player N/A
  • Leveled up to Contender Apr 29, 2021
  • Leveled up to Rookie May 24, 2022
  • Pro TBD


Digital Sculptor
Murcia | Jan 2018 - Oct 2021

Modeling of statues, characters and props for 3d printing

3d Artist
Madrid | Jan 2017 - Jun 2017

Environment and props artist

Current Education

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