Pablo Botia Sainz de Baranda
SpainTo meet people who share my passion and continue to grow as an artist.
6 years ago I began to study a degree in 3d animation, within that degree I loved 3d modeling, since I finished that master I have continued studying on my own, and right now I am studying a master's degree specialized in character creation, that is really my passion. During these last years I have been working as a modeler for 3d printing, and now after hard work I am working on the videogame industry as a Character Artist.
Learning: Animum Creativity Advanced School
Skills: 3d Substance Painter Adobe Photoshop Adobe Substance Painter Arnold for Maya Arnold Render Arnold Renderer Autodesk Maya Marmoset Toolbag Marmoset Toolbag 3 Marmoset Toolbag 4 Marmoset Toolbag 4.3 Marvelous Designer Maxon Zbrush Maya Maya 2020 Photoshop Substance 3D Painter Unreal Engine 5 Zbrush
Expertise: 3D Animation Visual Effects
Draft Selection
Editor's Choice
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Skipped Debut N/A
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Leveled up to Player N/A
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Leveled up to Contender Apr 29, 2021
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Leveled up to Rookie May 24, 2022
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Pro TBD
• Experience
Modeling of statues, characters and props for 3d printing