Nishigandha Sahasrabudhe
IndiaMy ultimate career goal is to work on a big scale project for a feature film.
I always knew I wanted to be a part of the creative industry. I graduated as a graphic designer and always struggled to find my place and my style. I wanted to try something different and new. I started to research various art fields and realised that I could introduce a whole new dimension to my art. Thats when I was introduced to 3d sculpting. I started with modelling basic objects and dabbled across various tools. I love character modelling, creating environments and telling stories.
Learning: Self Taught
Skills: Adobe Photoshop Adobe Substance Painter Arnold for Maya Auto Desk Maya Blender Cinema 4D Marvelous Designer Maya Nuke Octane Octane Render Engine Substance 3D Painter Substance Painter Zbrush
Expertise: 3D Animation Concept Art & Illustration Game Design & Development Motion Graphics Product Visualisation
Draft Selection
Draft Selection
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Skipped Debut N/A
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Leveled up to Player Apr 20, 2020
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD