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Naïm Bonnot
Naïm Bonnot

Naïm Bonnot


I’d like to work for the cinema, video game or animation industries as an environment artist.

I always knew that drawing was the only way I would follow in my life. I started with studies in industrial design, but when I discovered the entertainment industry, a new purpose in my life was born. So while I was working to get my degree, I spent my free time learning digital painting and filling sketchbook pages ! Now that I'm in a dedicated school to learn concept art and illustration, I work hard to improve my skills and build the best portfolio.

Learning: Artline Institute

Skills: Adobe Photoshop Arnold Renderer Autodesk Maya Auto Desk Maya Blender Blender Cycles Blender Eevee Procreate

Expertise: Concept Art & Illustration

  • Skipped Debut N/A
  • Leveled up to Player May 28, 2019
  • Leveled up to Contender May 25, 2020
  • Leveled up to Rookie TBD
  • Pro TBD

Current Education

Artline Institute
Class of 2020

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