Rookie Awards 2024 - Open for Entries!
Michael Lindner
Michael Lindner

Michael Lindner

  United States

I want to work with others on a team. Be apart of something that everybody can see that we can be proud of.

I had the opportunity my junior year in highschool to go to a vocational school on the side. There I began to learn more mechanical engineering type stuff, like AutoCAD, Inventor. Senior year they gave me another option to learn a program that's meant more towards entertainment. This is when I learned 3DS Max and fell in love. Since graduation I continued into college to be a creator in the entertainment industry, weather its for film or videogames.

Learning: Gnomon

Skills: Adobe Substance Designer Adobe Substance Painter Houdini Maya Quixel Suite Redshift Render SpeedTree Unreal Engine ZBrush

Expertise: 3D Animation Game Design & Development Visual Effects

  • Skipped Debut N/A
  • Leveled up to Player Oct 26, 2020
  • Leveled up to Contender TBD
  • Leveled up to Rookie TBD
  • Pro TBD

Current Education

Gnomon
Class of 2022

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