Mikel Rekondo
SpainI'd like to specialize as character artist and work abroad, to travel, know world and also learn from some of the top artists in the world.
I remember one day when I was a child telling my mother that when I grew up I would like to be the designer of the monsters on films, but at that time I didn't even know that this was possible or what path I had to follow to do it, so I abandoned the idea. But many years later, a little lost after finishing the bachelor of arts, looking for a university career to study, I found one of animation and vfx and I had no doubt that it was wath I wanted to do.
Learning: La Salle Ramon Llull Barcelona
Skills: Adobe Photoshop Arnold Renderer Autodesk Maya Foundry MARI Keyshot Renderer Nukex Substance Painter Zbrush
Expertise: 3D Animation Concept Art & Illustration Game Design & Development
Draft Selection
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Skipped Debut N/A
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Leveled up to Player Jun 01, 2020
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD