Marius Brill
BelgiumMy goal is to become a environment concept artist working on storydriven games.
Just recently I rediscovered how I first came into contact with the subject. When I was 13 years old, I bought a computer magazin about game development and did the attached course for JavaScript. After that I forgot about it again and pursued other creative hobbies. Then during the time of my first study, which I searched an alternative for, I stumbled upon game art and from that point on I realised that it would be the perfect fit.
Learning: Howest University of Applied Sciences - Digital Arts and Entertainment
Skills: Photoshop Traditional Media
Expertise: Concept Art & Illustration Game Design & Development
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Leveled up to Debut N/A
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Leveled up to Player Mar 02, 2023
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD