Marc Fuster Carim
SpainMy main goal is to learn every day as much as possible, and improve my skills while enjoying doing 3d characters.
Since I was a child, I loved playing video games and watching 3d animated films. I've always dreamed about being one of those lucky persons behind those art pieces. This is the main reason why I decided to focus my career in producing characters.
Learning: Animum Creativity Advanced School
Skills: Adobe Photoshop Autodesk Maya Marmoset Toolbag3 Marvelous Designer Substance Painter xgen Zbrush
Expertise: 3D Animation Concept Art & Illustration Game Design & Development Other
Excellence Award
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Skipped Debut TBD
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Skipped Player N/A
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Leveled up to Contender May 29, 2020
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Leveled up to Rookie TBD
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Pro TBD