Rookie Awards 2024 - Open for Entries!
Lukas Kapp
Lukas Kapp

Lukas Kapp

  Germany

Bring amazing creatures and characters to life in collaboration with talented artists

I have always loved animation and film, especially creatures. My first glimpse of CG was at the age of 15, creating little Minecraft animations in Cinema 4D. It started as a hobby, but soon I wanted more and realised it was my dream job. I really liked that the only limit was your imagination and with enough time and PC power, anything was possible.

Learning: Animationsinstitut of Filmakademie, Baden-Württemberg

Skills: Autodesk Maya Python Ziva Dynamics

Expertise: 3D Animation Visual Effects

  • Leveled up to Debut N/A
  • Leveled up to Player Feb 07, 2020
  • Leveled up to Contender N/A
  • Leveled up to Rookie May 19, 2023
  • Pro TBD

Experience

VFX Rigging Artist (Working Student/Part Time) at Accenture Song VFX
Stuttgart | Aug 2021 - Mar 2022

Full Body Rigging of a dog/machine hybrid creature incl. mechanics and muscle sim setup in ZivaVFX for the VFX Episodic 'The Nevers'

3D Intern: Mackevision Medien Design GmbH
Hamburg, Germany | Sep 2018 - Feb 2019

Internship in the 3D departement of Mackevision in Hamburg

Current Education

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