Lukas Kapp
GermanyBring amazing creatures and characters to life in collaboration with talented artists
I have always loved animation and film, especially creatures. My first glimpse of CG was at the age of 15, creating little Minecraft animations in Cinema 4D. It started as a hobby, but soon I wanted more and realised it was my dream job. I really liked that the only limit was your imagination and with enough time and PC power, anything was possible.
Learning: Animationsinstitut of Filmakademie, Baden-Württemberg
Skills: Autodesk Maya Python Ziva Dynamics
Expertise: 3D Animation Visual Effects
Draft Selection
Rookie of the Year - Finalist
Excellence Award
Rookie of the Year - Finalist
Rookie of the Year - Finalist
Rookie of the Year - Finalist
Film of the Year - Winner
Rookie of the Year - Finalist
Draft Selection
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Leveled up to Debut N/A
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Leveled up to Player Feb 07, 2020
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Leveled up to Contender N/A
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Leveled up to Rookie May 19, 2023
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Pro TBD
• Experience
Full Body Rigging of a dog/machine hybrid creature incl. mechanics and muscle sim setup in ZivaVFX for the VFX Episodic 'The Nevers'
Internship in the 3D departement of Mackevision in Hamburg