Leander Burger
GermanyMy goal is to emotional & introspective experiences that allow my players to see the world in a new way.
I started making 3d Art with Blender when I was really young and soon got into making games. After working professionally as a VFX artist for Pixomondo for a Year (worked on Game of Thrones, Iron Sky 2, The Girl in the Spiders Web) I decided I wanted to become a Game Designer. That's when I started my study at BUAS. After receiving my Bachelor in Game Design, I worked for KeokeN Interactive on Deliver us Mars. Since then I've been working fulltime on finishing Ruth's Journey.
Learning: Breda University of Applied Sciences
Skills: Blender Blender Eevee Unreal Engine Unreal Engine 4
Expertise: Game Design & Development Immersive Media
Rookie of the Year - Finalist
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Skipped Debut N/A
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Leveled up to Player N/A
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Leveled up to Contender May 27, 2020
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Leveled up to Rookie Dec 15, 2022
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Pro TBD
• Experience
I worked with the KeokeN team on "Deliver us Mars", a sci-fi adventure. I was responsible for all puzzles in the game.
Til Nord is an open world snowmobile driving game created as our Year 3 student project at Breda University of Applied Sciences.