Marco Pizzichemi
Marco Pizzichemi

Marco Pizzichemi


3D Environment Artist

I am a professional 3D Visualizer in Architecture with several years of experience

Learning: Vertex School

Skills: Unreal Engine Houdini Autodesk Maya ZBrush Core xNormal 3d Substance Painter Quixel Megascan ZBrush Marmoset Toolbag 4 Megascans

Expertise: Architectural Visualisation Game Design & Development

  • Leveled up to Debut Jun 24, 2021
  • Leveled up to Player TBD
  • Leveled up to Contender TBD
  • Leveled up to Rookie TBD
  • Pro TBD


3D Visualizer
Amsterdam, Netherlands | Mar 2017 - Jul 2021

3D Visualizer
Amsterdam, Netherlands | Apr 2012 - Dec 2013

3D Visualizer
Padova, Italy | Jan 2007 - Mar 2012

Current Education

Vertex School
Class of 2020