Marco Pizzichemi
Netherlands3D Environment Artist
I am a professional 3D Visualizer in Architecture with several years of experience
Learning: Vertex School Inc
Skills: 3d Substance Painter Autodesk Maya Houdini Marmoset Toolbag 4 Maya Megascans Quixel Megascan Substance Painter Unreal Engine xNormal ZBrush ZBrush Core
Expertise: Architectural Visualisation Game Design & Development
-
Leveled up to Debut Jun 24, 2021
-
Leveled up to Player TBD
-
Leveled up to Contender TBD
-
Leveled up to Rookie TBD
-
Pro TBD
• Experience
3D Visualizer
Amsterdam, Netherlands
|
Mar 2017 -
Jul 2021
3D Visualizer
Amsterdam, Netherlands
|
Apr 2012 -
Dec 2013
3D Visualizer
Padova, Italy
|
Jan 2007 -
Mar 2012
• Current Education
Vertex School Inc
Class of 2020