Rookie Awards 2024 - Open for Entries!
Jordyn Lukomski
Jordyn Lukomski

Jordyn Lukomski

  United States

Short term: To get a material/environment art job. Long term: I'd love to mentor students - I wouldn't where I am without my mentors.

After graduating high school and entering college I had a passion for technology and art, but had yet to figure out a way to combine the two. So I took an intro modeling course. While the course focused on a character I found myself having so much fun texturing the outfit and creating the scene around the character. I remember spending so much time on learning new Maya shaders and texturing the pants - I had decided to do galaxy pants. From then on I knew I loved environment and texture art.

Learning: Purdue University

Skills: Adobe Photoshop Autodesk Maya Marmoset Toolbag Marvelous Designer Substance Designer Substance Painter Unreal Engine 4 ZBrush

Expertise: Game Design & Development Immersive Media

  • Skipped Debut TBD
  • Skipped Player N/A
  • Leveled up to Contender May 27, 2019
  • Leveled up to Rookie TBD
  • Pro TBD

Experience

Material and Environment Artist
West Lafayette, IN | May 2015 - Present

Modeling and optimizing scenes, creating PBR materials, reviewing outsourced assets and undergrads work, and working in engine.

Current Education

Purdue University
Class of 2019

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