Jordi van Hees
NetherlandsHelping to create compelling and interesting worlds full of life and stories as a concept artist, creating memorable experiences.
Ever since i played my first game, or watched my first epic movie for that matter, i've been intrigued by the process behind them. How these stories, characters, environments and worlds are brought to live, especially looking at it from the very early stages of development, the concepting phase, and how much these stories can have a positive impact on peoples lives as they have had on mine.
Learning: Self Taught
Skills: Adobe Photoshop Daz Studio Marvelous Designer Maya Octane Render Engine ZBrush
Expertise: Concept Art & Illustration
Rookie of the Year - Finalist
Draft Selection
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Skipped Debut TBD
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Skipped Player N/A
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Leveled up to Contender May 04, 2019
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Leveled up to Rookie TBD
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Pro TBD