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Jordi van Hees Portfolio
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Jordi van Hees Portfolio

by jordi on 11 May 2019 for Rookie Awards 2019

A collection of different projects that i've made by myself

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YT-XS Light Hauler 


YT-XS Light Hauler - Cargo Container Storage

Showing the huge storage platforms where the cargo containers are take to and from by the YT-XS Light Hauler.

Furthermore also depicting the slums which the working force calls home.

Placed very close to the polluting industry and the toxic gas geysers that litter the land. Providing the people that work and live on this planet with very poor living conditions.

YT-XS Light Hauler - Marketplace

A makeshift marketplace created by landing 2 YT-XS Light Hauler's on a regular industrial landing pad.

Showing the diverse range of occupations that own this ship desides the big corporate mining company.

From farmers setting up food stalls to sell their crops to scrap and parts haulers that make a living from selling and refurbishing old machines or parts.

Also showing the dirty conditions these people live and work in and how to local work force, that would visits these markets, would dress and look like.

YT-XS Light Hauler Crew Character Design

a crew character design study exploring what the crew members of my YT-XS Light Hauler design would look like and in what sort of environment these characters would be in. 

YT-XS Light Hauler Flying Through Asteroid Belt

a shot showing the dangerous and perils which the YT-XS Light Hauler has to face in space.

showing how resilient and sturdy this ship needs to be in order for it not to be critiaclly damaged whilst on it's way to or from the mining planets. Picking up valuable resources and shipping them off. 

YT-XS Light Hauler - Planetary Fly-by at Dusk

a shot showing what it would look like if the YT-XS Light Hauler would make its approach to the planets surface at dusk. showing the spectacle of light in the early hours of the day. 

YT-XS Light Hauler - Planetary Approach

a shot showing the YT-XS Light Hauler making it's approach from space towards the mining colony so it can collect the valuable resources which are being mined on the planet and ship them off world. 

YT-XS Light Hauler- Landing At Dawn

A shot showing my YT-XS Light Hauler Design making its landing approach at dawn kicking up allot of dust and debris which has acumulated on the landing platform over night. showing the harsh conditions that this ship has to operate in. 

Canyon Civilization


Canyon Civilization Vertical City

Showing the vertical city of the canyon civilization from a distance depicting 2 ways of moving cargo from place to place.

One being the boat which is for more wealthy merchents generally living in the city, since the boat is a big investment, and the other way of moving cargo is by using a beast of burden which was more common for the less weathy and farming comunities in this world.

Canyon Civilization Rural Village

Showing a village nested in a side nook of the canyon.

the villages produce most of the raw resources in the canyon.

they are place of farming, foresting, dirty and unhealthy industry, wood burning the create charcoal, mining and much more.

most villages have a central market place near the docks where goods can be traded and easily shiped via boat or via merchents with beast of burdens that walk the paths along the river banks.

there are different districts within the village ranging from farms to industry to houseing areas.

Furthermore there is always a bigger governmental building nested against the canyon wall which stands taller and is bigger than any of the other houses in the village where the mayor and other officials make sure that everything in the village runs smoothly.

Canyon Civilization Vertical City Close Up

Close up shot of the verticale city showing it in more detail 

Canyon Civilization Environment Overview Shot

Overview shot of the environment in which the canyon civilization is situated.

Showing the dangerous sandstorms that roam the top surfaces of the world making the top surfaces a dangerous and barron place to be, hence the reasons why the civilization has choosen to live in the canyons instead of on the top surface. furthermore all water and vegetation is only present inside the canyons since theses are the lowest points in the environemt and the sandstorm destroys all of the vegetation on the top surfaces.

Sci-fi Cityscape


Entertainment District


Political District


Port District


Avatar Creature Design (FanArt)

An Avatar inspired creature design i did as a personal project for myself to better hone my creature design skills

Rural Fantastical Asia


Domesticated Fantastical Tapir

A personal illustration depicting a domesticated fantastical tapir trotting about in a rice paddy with it's bird friends. 

Fantastical Salamander Anatomical Study

This is a fantastical salamander design with anatomical deconstruction

Lake Town

A Illustration as part of a personal project i've worked on.

Further exploring my fantastical Tapir design and how it could play a part in the world, as a domesticated beast of burden for example.

Stilt Fisher

Stilt fisher concept paired its prop brief. 


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