Jean-Philippe Perrault
CanadaLooking for a place where I can learn about concept art, lighting and environment and eventually work on a project way bigger than myself.
When I went to visit the Nad , the school im attending, and I saw all the posters of all the games old students of the school have worked on. I saw a lot of games that where in my favorite and it gave me so much determination to learn about the fascinating workflow of 3D and real-time animation.
Learning: NAD, School of Digital Arts, Animation and Design
Skills: Adobe Photoshop Autodesk Maya Auto Desk Maya Substance Designer Substance Painter Unreal Engine Unreal Engine 4 Zbrush
Expertise: Concept Art & Illustration Game Design & Development Other
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Skipped Debut N/A
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Leveled up to Player May 28, 2019
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD