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Izel Moctezuma
Izel Moctezuma

Izel Moctezuma

  United States

Because of my diverse art and coding background, I've found that my unique problem-solving talents shine most in a Technical Artist role.

I've been an artist since I could hold a pencil and a programmer since elementary school. I made many small games over the years but never realized game development was a viable career option until late high school. Once I started learning the professional pipeline, I was hooked. There's no other field that so perfectly encompasses everything I'm passionate about in my life, and I'm excited to take my first steps into the industry.

Learning: Ringling College of Art and Design

Skills: Adobe Photoshop Autodesk Maya Marvelous Designer Substance Painter Unreal Engine 4 ZBrush

Expertise: Game Design & Development Immersive Media

  • Skipped Debut TBD
  • Skipped Player N/A
  • Leveled up to Contender Apr 16, 2019
  • Leveled up to Rookie TBD
  • Pro TBD

Current Education

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